Anyone think that EG2 should have a little more in the way of micromanagement of utilities?
I liked how power worked in EG1 and the loss of power/ maintenance etc but as a fan of management style games, I don't think it went far enough.
I'd like to see more power management by being able to build power cables under the floors to distribute power to parts of the base, these cables also need to be maintained. This way you can have higher security around your more critical systems.
I'd also like to see water introduced in the same way, toilets and sinks.